Tuesday, September 11, 2012

Remixing Samurai Champloo



It's all about the music, you know?

Cowboy Bebop did it first but it wasn't until Samurai Champloo that I realised anachronism could be used for more than just humour. Anachronism grounded Cowboy Bebop in the past whilst flinging the setting far into the future and the opposite was true with Samurai Champloo. Set in Edo Period Japan, Samurai Champloo uses hip hop to update the history of Japan to a modern context.

But what distinguishes Samurai Champloo from Cowboy Bebop's score is Watanabe's efforts to make hip hop affect how the story is told. He briefly flirted with the idea in Jupiter Jazz with Gren's wind-up music box triggering his memories in an inspired metaphor of winding back the clock, but Watanabe really came into his stride with Samurai Champloo. The chopped up samples of hip hop and record scratching lend the story a staccato rhythm both visually and textually. Scenes and episodes are divided by musical cues and emceeing. It's more than Cowboy Bebop's thematic use of jazz to enhance the atmosphere, it's genuine engagement with the text.

And closer examination reveals that hip hop is remarkably suitable for a show set in Edo Period Japan. It was an era of great societal change. The samurai were superseded by businessmen who saw that profiting of their fellow man was better than killing them and an inkling of Western culture had slipped into the borders before the rigid port lockdown for all foreigners. Japan was a melting pot of change and social upheaval. In contrast to Cowboy Bebop's infatuation with the past, Samurai Champloo is concerned with the uncertain future. Much like Spike and Jet before them, Mugen and Jin find themselves penniless and without a consistent job but, instead of languishing in their prior greatness, toss themselves into the future with reckless abandonment.

Samurai Champloo is a show about appropriation. It's about a culture on the cusp of rapid change and figuring out what it can identify with while inviting all the exciting changes of globalisation. It looks to the past only to figure out what it can steal. And hip hop is the great appropriation of our times. It takes the old and makes it new again and by doing so forges a greater appreciation of what has come before us.

But, if there's one thing that the show makes abundantly clear, it's that Mugen and Jin don't belong in this brave new world. As much as the pair seem to adapt to the life of hired swordsmen, the culture around them are no longer interested in killing people. There's baseball to look forward to and an inkling of Japan's rapid technological advancement and its eventual terrible misfortune. When a sample in a hop hop track is so readily absorbed into popular consciousness without even an awareness of where it came from, or even a question as to whether or not it is a sample, society tends to forget what came before. All the jumps, grooves, and scratches of a vinyl are invigorating at the start, but they gradually wear away the original underneath it.

Samurai Champloo is built to show change as inevitable, natural, and even damn cool, but the show trips itself up at the end with a disappointing finale. Mugen and Jin live when they should have died. But then I wonder why I wanted them to die so much and realise that maybe my responsibility as a consumer is just to enjoy the show put in front of me. Maybe Watanabe, the DJ, is the one responsible for preserving and appreciating the culture we've lost. He's the one that mixed the two to begin with. Let him keep his sappy ending. We've got a future ahead of us.

Monday, September 10, 2012

The Giant Steps of Cowboy Bebop



It's all about the music, you know?

It's a pretty exciting opening. The blaring trumpets, the rapid-fire cuts and bursts of colour, the drum fill and then a moment of silence before a groovy bass line kicks in and everyone is ready to go. Cowboy Bebop's score is renowned for good reason but it goes deeper than simply having great tunes. Take the score away from The Melancholy of Haruhi Suzimiya and it'll be of a little consequence. Take the score away from Cowboy Bebop and everything changes. The soundtrack of Cowboy Bebop informs every aspect of its storytelling.

Cowboy Bebop is not some happy accident. Shinichiro Watanabe understands – really gets – how to use music as something more than cool window dressing. Samurai Champloo was released five years later to critical acclaim and garnered the same gushy reaction to its music, despite being of a completely different musical genre. And, from an outsider's perspective, Cowboy Bebop and Samurai Champloo feel wildly different to each other both in plot and setting. Samurai Champloo takes place in Edo Period Japan and follows the adventures of three travellers in search of the “samurai who smells of sunflowers”, while Cowboy Bebop is set years in the future and focuses on a group of bounty hunters.

With its improvisational and, at times, sombre jazz soundtrack, it's almost natural that Cowboy Bebop tells the tale of a group of “losers” haunted by their pasts, out of cash, and barely scraping together a living. The cast of Cowboy Bebop are really a bunch of musicians themselves, skirting from place to place performing (or in their case catching bounties), living off their meagre winnings until they run dry, and then doing the same thing all over again. There's real romanticism at work here. The impoverished artist, the freedom to be tied to no one, and, of course, the indulgence. To devote yourself to your work entirely and break free from the concerns of reality.

It's all bullshit, naturally. Spike, Jet, and Faye all know this. The Bebop, the crew's ship, is a transformed husk of a fishing boat now flying through space. A literal fish out of water. Spike's blasé dickishness is really hiding his misery over losing Julia, Jet ends up becoming the paternal figure of the group as a result of his failure to protect Alicia, and Faye, behind all the sex and allure, is painfully alone. After the smoke is settled and the haze of the performance is over, all three of them are left wringing their hands in the spotlight.

And what's jazz now except a shadow of its former self? How do you feel about Giant Steps? Fuck that shit, everyone's played it, it's fifty-years old, it sounds like crap, write a new song, and stop playing that god damn song. I don't care if you can fuckin' modulate it and change it up. You can play in seven, you can play in nine? It's boring.

Ultimately, the crew of Cowboy Bebop can't let go of their past no matter how hard they try. Jazz is the music of an era long since past and yet it still clings, lifelessly. Bebop was a flash of brilliance before it quickly fell into its face. A good idea, a great idea. Let's go out into space and catch bounties for a living. Free from the man, man. A romantic life and a lonely one.

In the world of Cowboy Bebop, if you have a past, you have a death wish. A history is a heavy burden. It doesn't lead to bigger and better things, it leads to stagnation and paper-thin “cool”. And it's intoxicating and rotten and miserable and lovely.

Maybe that's what makes jazz so wonderful. It sounds defeatist in its familiarity. It's pleasing to see and hear such characters and music start off so confidently and quickly spiral out of control. Despite all the improvisation, we all come back to crushing repetition.